AI meshes, materials and image uploads

Generate textured 3D meshes, PBR materials and models with Roblox's AI through the RoGenie Bridge, and upload images as textures and decals.

On this page

RoGenie can create original assets with AI, using Roblox Studio's own AI generators on your PC through the RoGenie Bridge. These tools need the Bridge running and paired on a Windows PC with Studio open.

What you can generate

ToolWhat it makesExample wish
AI Mesh GenerationA real textured mesh from a description."Generate a mossy stone well mesh for the village square."
AI Model GenerationA 3D model built from parts with AI."Make a wooden market stall."
AI Procedural ModelObjects assembled from primitive parts by AI."Build a sci-fi crate with glowing edges."
AI Material GenerationA PBR MaterialVariant from a prompt, applied to the parts you choose."Give the floor a cracked lava material."
Image Upload to RobloxUploads an image to Roblox as an asset, for custom textures and decals."Use the logo at https://… as a decal on the shop sign" (a public image link).

You can just describe what you want; RoGenie decides when an AI asset is the right tool. Say so if you prefer it: "use an AI mesh for the statue" or "no AI meshes, build it from parts".

Before you start

  1. Install and pair the RoGenie Bridge.
  2. Keep Roblox Studio open with your place.
  3. Check that the AI Generation tools are on in Tool access. The window says The Bridge is connected when everything is ready.

If the Bridge is not connected, RoGenie builds from primitive parts or the Toolbox instead, and the Studio menu shows Bridge offline.

Uploads are real

Uploading an image puts a real asset on Roblox. RoGenie asks for your approval before it uploads, showing what will be uploaded and where it will be applied. See Publishing to Roblox.

Without the Bridge

You can still get great-looking builds without AI generation:

  • the Native Model Builder builds models from primitive parts with RoGenie's own geometry code,
  • CSG / Solid Modeling combines parts with union, negate and intersect,
  • Material Variants creates custom PBR MaterialVariants from texture asset IDs you already have,
  • the Toolbox and Creator Store offer ready-made models.

Tips

  • Describe the look, size and style: "a low-poly pine tree about 20 studs tall, dark green".
  • Generation takes a little time per asset. For many props, ask RoGenie to generate a few and reuse them.
  • Bake to ServerStorage can freeze generated geometry into one stored snapshot, so it does not have to be generated again.

More with the Bridge: Blender

With Blender open on the same PC, RoGenie can also model, rig and animate in your own Blender, send the result into Studio as MeshParts and Roblox Animations, and render icons of your models. See Blender.

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