Auto mode
Auto (Smartest Available) 0.4×
Routes each turn to the smartest model available.
Live in your Roblox Studio
The AI agent that works inside Roblox Studio. Ask in plain English and RoGenie writes the Luau, builds full games, inserts and generates assets, playtests, and fixes bugs. On Windows it also models and animates in Blender and brings the result into your place. It acts directly in your open place instead of just chatting about it.
How it works
Install the RoGenie Studio plugin, then pair it with the code it shows. The RoGenie Bridge, a Windows app, is optional: it adds Roblox’s AI generators and Blender.
Make a wish in plain English: “build a full obby”, “add a shop system”, “fix this gun script”.
RoGenie plans, writes the code, builds it in your place, playtests and fixes issues, live, while you watch.
The playtest loop
RoGenie doesn’t just run your game. It plays it like a real player, checks the game state after every action, catches what’s broken, repairs the code, and replays until every check passes.
Capabilities
Everything RoGenie does happens in your open Studio place, and all of it is visible.
Creates instances, wires scripts, edits properties and builds geometry in your open place, in real time, while you watch.
Tycoons, obbies, simulators, FPS games and more: the map, systems, UI, economy and progression, as a complete playable experience rather than a proof of concept.
Modern APIs, typed modules, DataStores and replication. Targeted diffs edit the exact lines instead of rewriting whole scripts.
Searches, previews and inserts marketplace assets while keeping their scripts, welds and seats intact. It also finds Roblox audio and curated royalty-free icon packs.
Textured 3D meshes, PBR materials and procedural models from a description, made by Roblox’s own AI generators, plus image uploads for decals and textures. Needs the RoGenie Bridge on a Windows PC.
With the RoGenie Bridge on Windows, it models, sculpts, rigs and animates in your own Blender, then sends the result into your place as MeshParts, with its animations published as Roblox Animations.
R6 and R15 animation two ways: keyframed right in Studio with IK and a pose quality check, on Windows or Mac, or animated on a rig RoGenie builds in Blender. Either way it’s published as a real Animation asset.
Plays like a real player, reads the runtime state, captures screenshots, validates scripts, scans geometry and UI layout, and profiles FPS and memory. Then it fixes what actually broke.
Reads your live scene, follows your Studio selection, and looks up current Roblox APIs and the official Roblox docs when unsure.
Pair several Studio sessions, like two places or two computers, and choose which one each chat works in. If Studio drops mid-run, RoGenie waits up to 3 minutes for it to come back and carries on.
Spins up background sub-agents to investigate, generate and assemble several systems at once, and runs background script analyzers to hunt bugs.
Frontier models are built in, with automatic routing and failover across multiple routes. No API keys needed, and you can bring your own.
62 optional tools in 10 groups. Switch any of them off for a session in the app. The core tools are always on: planning, reading and editing scripts, searching scripts, reading the scene, setting properties, and creating and deleting instances.
These use Roblox's own AI generators and image upload, reached through the RoGenie Bridge on your PC.
Generate 3D models from primitive parts with AI. Off = build models from primitives / Toolbox.
Generate a real textured mesh from a prompt. Off = build from primitives / Toolbox.
Generate a PBR MaterialVariant from a prompt and apply it to parts.
AI-build objects from primitive parts.
Upload images to the Roblox Asset Server for custom textures/decals.
Search the Roblox Toolbox / Creator Store for models.
Browse Toolbox categories.
Inspect Toolbox asset candidates before inserting.
Search the Roblox audio library for SFX / music.
Check whether audio IDs can load.
Query / import from the pre-configured asset library.
Browse and search the curated royalty-free icon packs. Off = no icon browsing (RoGenie must not hand-draw icons).
Run StudioTestService playtests for runtime / physics proof.
Capture viewport screenshots for visual proof.
Cheap static edit-mode validation of scripts / targets.
Scan for hidden parts, z-fighting, duplicates, intersections.
Text/SVG top-down plan of one storey: furniture in walls, blocked doors, clear zones.
Synthesize a BuildSpec from existing geometry (rooms, openings, stairs, furniture) and write it to the kit spec module.
Check GUIs for elements cut off by the screen, overlapping siblings, and non-scaling sizes.
Inspect foreign meshes/models before rotating them.
Run Lua inside the LIVE running game to read/poke runtime state (needs a run session).
Live FPS / frame-time / memory-by-tag via the Stats service.
Run agent-authored behaviour in a real Play session (live player + client + input) and get a report.
Read-only project audit: instance/script stats, triangle & memory composition, dead scripts, module dependencies.
Deep structural diff of two instances/subtrees.
Capture a property-state snapshot of a subtree and diff against it later to prove exactly what changed.
Disable scripts under a reference folder (reversibly) so imported games stop polluting play tests.
Undo or redo recent Studio changes via ChangeHistoryService. Off = mistakes must be corrected with a fresh edit.
Find-and-replace a string across many scripts at once (dry run by default). Off = edit scripts individually.
Rename an instance and refactor references to the old name across scripts. Off = rename via property set.
Move an instance to a new parent. Off = reparent with run_lua.
Clone instances with positional/rotational/scale offsets and property variation. Off = duplicate with run_lua.
Insert a Toolbox/Creator-Store asset by explicit asset_id. Off = insert via run_lua / build from primitives.
Resolve a search query and insert the TOP result in one call (opt-in, one asset). Off = search, then insert by id.
Insert a player's avatar rig. Off = insert a blank rig or build one.
Drop a blank animatable R15/R6 dummy. Off = build a rig with run_lua.
Build hinges, motors, servos, welds and vehicle joints with correct Attachments. Off = hand-write Attachment CFrames.
Solve joint rotations so a hand/foot reaches a world point. Off = pose limbs by hand.
Author a KeyframeSequence from poses (and optionally publish it). Off = animate with scripted tweens.
Retime/mirror/re-prioritise/loop an animation that already exists. Off = re-author it from scratch.
Upload ANY asset type as a real Roblox asset. Off = RoGenie never publishes anything for you.
Freeze generated geometry into one stored snapshot. Off = keep re-running the generator.
Build a GUI from a tree in one call with per-prop errors. Off = assemble GUIs with run_lua.
Let RoGenie pause mid-task to ask you a question. Off = it never interrupts and decides for itself.
Let RoGenie save lasting notes: this place's conventions and decisions (ServerStorage.RoGenie.ProjectNotes) and how you like to work. Off = it never writes notes; notes already saved still load.
Curated Roblox engineering knowledge (security, data, networking, UI, growth, publishing).
Search official Roblox documentation.
Look up Roblox class/member API shape.
Let RoGenie search and quote your other chats when you refer to earlier work. Off = it only sees this chat.
Spawn parallel background sub-agents for independent work.
Stop one or all running sub-agents this run spawned.
Re-run sub-agents paused when their model route went down.
Block until chosen sub-agents finish (some, all, or none), then read their results.
Batched background LLM queries.
Background zero-context script bug analysis.
Build a Model from primitive parts with RoGenie's own geometry code (no bridge/AI needed). Off = hand-build with run_lua.
Boolean union/negate/intersect operations on parts.
Sculpt smooth Terrain (fill/clear/read). Off = build with parts or run_lua.
Read/set Lighting or apply mood presets. Off = set lighting via run_lua.
Create/list/override custom PBR MaterialVariants from texture asset IDs. Off = manage via run_lua.
Save/restore named binary-fidelity restore points of a subtree. Off = rely on undo.
This drives your own Blender on your PC through the RoGenie Bridge (Windows). It does not use Roblox's AI.
Model, sculpt, rig, animate and render in your own Blender through the Bridge, then send models, rigs, animations and rendered icons into Studio. Off = no Blender access.
Blender, built in
With the RoGenie Bridge on a Windows PC and Blender open, RoGenie works in your own Blender. It models, sculpts, unwraps UVs, builds materials, lights, rigs and keyframes with a reviewed set of 242 Blender tools, and checks its work with viewport screenshots. Then it sends the result into your place.
Needs the RoGenie Bridge on the same Windows PC as Blender 5.2 or newer; renders need Bridge 2.4.0 or newer. The Bridge installs the add-on it needs; restart Blender once. Sending to Studio needs Studio connected and signed in, because meshes and animations are published to your Roblox account. Image textures, UVs and shape keys don’t carry over yet. Turn Blender control off any time in Settings.
Transparency & control
RoGenie shows its work as it goes, and you decide how hard it thinks, which tools it may use and what it spends.
Same models, far more building
That’s up to 91% less cost, even when you use the exact same models. How we estimate this
Illustration: one build task, one model, two ways to pay for it. Actual savings vary.
RoGenie’s rates for the same models are discounted against the official list prices.
When RoGenie reads your scripts, the model gets a copy with comments, indentation and extra spaces removed, but every line number kept, so edits land on the exact lines of your real script. On real scripts that’s about 27% fewer tokens. Your scripts in Studio are never changed or stored minified.
Large JSON tool outputs, like scene reads, search results and property dumps, are structurally compressed before they reach the model. That cuts token cost on long builds while preserving answers: about 97% fidelity, benchmark-backed.
Summarize long chats so old turns stop costing you.
Auto (intelligent & cheap) runs at 0.058× quota cost.
Up to 11× more usage (up to 91% lower cost) is RoGenie's maximum estimate versus using the same models at official list prices. It combines RoGenie's discounted model rates with the token savings from minified code context (with line numbers kept) and smart context compression. Actual savings vary by model, project, and workload.
Models
100+ models from Claude, GPT, Gemini, DeepSeek, Grok, Qwen, Kimi, GLM, MiniMax, Mistral, Composer and more, built in with no API keys needed. Routing and failover are automatic.
GPT 6.1 Terra · GPT 6.1 Sol Pro · GPT 6.1 Sol
Claude Sonnet 5.5 · Claude Opus 5.5 · Claude Fable 5.1
Kimi K3.1 Pro · Kimi K3.1 Pro Highspeed Tokens · Kimi K3.1 Pro Tokens
Qwen3.8.27b · Qwen3.8.2.4t A95b · Qwen3.8 Max
MiniMax M3.1 Flash · MiniMax M2.7 · MiniMax M2.5
GLM 5.3 Flashx · GLM 5.3 Flash · GLM 5.3
DeepSeek V4.1 Flash · DeepSeek V4 Pro · DeepSeek V4.1 Flash Sg
Gemini 4 Argon · Gemini 3.8 Flash · Gemini 3.1 Pro
Grok 4.7 · Grok 4.6 · Grok 4.5
Composer 2.5
Mistral Large 4
Auto mode
Routes each turn to the smartest model available.
Auto mode · the default
Runs a capable, low-cost model for a fraction of the quota, and switches route automatically if one fails.
Each model has a quota multiplier: how fast it uses your quota compared with Claude Opus 5 at 1×. A 0.058× model like DeepSeek V4.1 Flash uses quota about 17× slower, and the cheapest, GPT 6 Luna, runs at 0.02×. At the other end, Claude Opus 4.1 runs at 3×. “~” means there’s no published price, so it’s billed at 1×.
Many models reach RoGenie through several interchangeable routes. If the best route fails, RoGenie switches to the next one automatically, so your build keeps going.
A snapshot of RoGenie’s model list from 9 November 2026: 107 models. The live catalog in the app changes often, so new models may already be there.
Bring your own keys. Prefer your own accounts? Add keys for OpenAI, Anthropic, Gemini, OpenRouter, Together, Perplexity or DeepSeek. Those models are billed by the provider, never count toward your RoGenie quota, and keep working even after your plan's quota runs out.
Your Claude subscription, too. On Builder and up, sign in with your own Claude accounts and RoGenie runs Claude models on them instead of your RoGenie quota. Your Claude plan’s own limits still apply.
Built-in IDE
Browse the Studio explorer, edit Scripts, LocalScripts and ModuleScripts in a full code editor, and stay in live two-way sync with Studio, with conflict detection when both sides change. You can also export your place as a Rojo project.
default.project.json, sourcemap.json or a full project archiveMake it yours
Pick from 65 themes, including 16 animated showcase themes. Then generate a custom mascot with your own idle, thinking and grant poses, optionally matched to your theme.
Idle when it’s ready, thinking while it works, and a finger-snap when a wish is granted. That’s the original above. Generate your own set from a name, a few instructions and an optional reference image.
Mascot generation is on paid plans, counted per 5-hour window: 2 on Starter, 4 on Builder, 12 on Pro, 30 on Studio.
Pricing
Every plan includes the full agent, the Studio plugin, the RoGenie Bridge for Windows (Roblox’s AI generators and Blender) and every built-in model. Plans differ in usage limits and mascot generations, and Builder and up can also connect your own Claude accounts. Start free, upgrade any time.
$0 / month
For trying RoGenie and smaller Studio tasks.
$5 / month
For a first paid month and steady Studio work.
$19 / month
For active solo Roblox development.
$49 / month
For frequent, large Studio builds and iteration.
$99 / month
For production-scale Roblox projects and all-day building.
Usage is measured in tokens two ways: over a rolling 5-hour window, which counts what you used in the last 5 hours, and as a monthly total. Every plan sets both limits. Each model spends tokens at its own multiplier, so on Auto (intelligent & cheap) at 0.058×, the same quota lasts about 17× longer than on a 1× model like Claude Opus 5.
When the 5-hour or monthly quota runs out, the built-in models stop until that window frees up. Your own API keys and connected Claude accounts keep working, and their usage never counts toward your quota.
| Plan | Price | Tokens / 5 hours | Monthly tokens | Mascot generations | Support |
|---|---|---|---|---|---|
| Free | $0 / month | 250K | 2M | Paid plans only | Community support |
| Starter | $5 / month | 750K | 7.5M | 2 per 5 hours (max 1/hour) | Standard support |
| Builder | $19 / month | 3M | 30M | 4 per 5 hours (max 2/hour) | Standard support |
| Pro | $49 / month | 8M | 75M | 12 per 5 hours (max 4/hour) | Standard support |
| Studio | $99 / month | 20M | 150M | 30 per 5 hours (max 8/hour) | Standard support |
Every plan includes the full agent, the Studio plugin, the RoGenie Bridge, all built-in models, Roblox AI generation, Blender, and bring-your-own keys. Builder, Pro and Studio can also connect your own Claude accounts.
Refer friends: each one who subscribes adds 25% of the plan they buy to your limits for their first month. Four friends on the same plan make a whole plan's worth, free, and up to eight count. Find your link in Settings.
FAQ
Still wondering? Ask the community on Discord (opens in a new tab).
No. Describe what you want in plain English and RoGenie writes the Luau, builds it in your place and playtests it. If you do code, you can read every change in the work log and edit scripts yourself in the built-in IDE.
Through the RoGenie Studio plugin. Drop the plugin file into Studio’s plugins folder (%localappdata%\Roblox\Plugins on Windows, ~/Documents/Roblox/Plugins/ on a Mac; if it isn’t there, open Studio, select the Plugins tab and click Plugins Folder), restart Studio, and pair it with your account using the pairing code it shows. You can pair more than one Studio session, too (see the next question).
Yes. Pair several Studio sessions with one account, for example two places open at once or Studio on two computers. The Studio menu lists each one with its place name, and you choose the one RoGenie works in. A run stays on the Studio it started in, and if that Studio drops mid-run, RoGenie waits up to 3 minutes for it to reconnect.
Yes. The Studio plugin works in Roblox Studio on Mac and Windows: building, scripting, playtesting, terrain, UI, the Toolbox and Studio animation all work. Only the optional RoGenie Bridge needs a Windows PC: Roblox’s AI mesh and material generators, image uploads and Blender.
Yes. RoGenie acts directly in the place you have open. It reads your live scene, follows your Studio selection, and edits exact lines with targeted diffs instead of rewriting whole scripts.
You can export your place from the built-in IDE as a Rojo project: default.project.json, sourcemap.json, or a full project archive with every script as a file. It’s a one-way export. RoGenie works in Studio itself, so it doesn’t sync with rojo serve or a folder on disk.
Usage is measured in tokens, over a rolling 5-hour window (what you used in the last 5 hours) and as a monthly total, and every plan sets a limit for both. Each model has a quota multiplier that says how fast it uses your quota compared with Claude Opus 5 (1×): a 0.058× model uses quota about 17× slower, and the cheapest, GPT 6 Luna, runs at 0.02×. The 5-hour window and the monthly total reset on their own schedules.
It’s RoGenie’s maximum estimate versus using the same models at official list prices. It combines discounted model rates with the token savings from minified code context (with line numbers kept) and smart context compression. Actual savings vary by model, project, and workload.
100+ models from Claude, GPT, Gemini, DeepSeek, Grok, Qwen, Kimi, GLM, MiniMax, Mistral, Composer and more are built in, so you don’t need any keys. If you’d like, you can also add your own keys for OpenAI, Anthropic, Gemini, OpenRouter, Together, Perplexity or DeepSeek; their usage never counts toward your RoGenie quota.
On Builder, Pro and Studio, yes. Sign in with one or more of your Claude accounts in Settings › Providers, and Claude models run on those accounts instead of your RoGenie quota. Your Claude plan’s own limits still apply, and other models use your RoGenie quota as usual. ChatGPT and Codex subscriptions can’t be connected; you can add an OpenAI API key instead.
It’s an optional Windows companion app. Download the installer from the app, run it, and it sets itself up, starts with Windows and keeps itself updated. It pairs with the same code as the plugin (developers can get a readable open-source version instead). It lets RoGenie use Roblox’s own AI generators for 3D meshes, materials and procedural models, upload images to Roblox, and work in Blender on the same PC. Everything else works without it, on Windows or Mac.
Yes, on Windows. With the RoGenie Bridge on the same PC as Blender (5.2 or newer), RoGenie models, sculpts, unwraps UVs, adds materials, lights, rigs and keyframes in your own Blender using a reviewed set of 242 Blender tools, and checks its work with viewport screenshots. Then it sends the result into your Studio place as MeshParts, with animations published as Roblox Animations. The Bridge installs the Blender add-on the first time; restart Blender once. Colours, smooth shading and metal carry over; image textures and UVs don’t yet.
Yes, two ways. In Studio, on Windows or Mac, it can insert an R15 or R6 rig or your avatar, position arms and legs with IK, write keyframed animations from poses, edit existing ones (retime, mirror, fix loops, trim) and publish them as Animation assets. With the Bridge and Blender on Windows, it builds an R15 or R6 rig in Blender, animates it there, and publishes the animation onto your rig or a preview dummy, with an animation id to use on players’ characters.
Yes, from your own models. With Blender open, RoGenie renders a model with an automatic camera, studio lighting and a transparent background, looks at the picture and refines it, then uploads it to Roblox as an image asset once you approve the upload, and can put it straight onto an ImageLabel, ImageButton, Decal or part for shop buttons, inventory slots and other UI. This needs RoGenie Bridge 2.4.0 or newer on Windows. RoGenie can also pick from 2,440 royalty-free icons in three packs, and the Material and Lucide packs work without the Bridge. It doesn’t make experience thumbnails or set your game’s icon; you upload those in the Creator Dashboard.
Yes. It runs your game and plays it like a real player, with a live player, client and input in a real Play session. It reads the runtime state, captures screenshots, scans geometry and UI layout and profiles performance, then fixes what actually broke and replays until the checks pass.
Always. A live work log shows every action with its request and result, next to a plan checklist and the thought summaries the provider exposes. You can stop a run at any time, or queue a follow-up to steer it mid-run.
The built-in models stop until that limit frees up: the 5-hour window frees up gradually, and the monthly total resets at the start of your next monthly cycle. Your own API keys and connected Claude accounts keep working, and their usage never counts toward your quota. Referrals add bonus quota on top of your plan, and an upgrade applies right away. Everything already built stays in place.
Yes. Pick a new plan here or in the app: upgrades take effect immediately and are prorated, and downgrades are scheduled for the end of your current period. To change your card or cancel, open the Stripe billing portal from Settings (Manage billing). You keep access through the paid period.
Share your referral link from Settings. Every friend who signs up through it and subscribes to a paid plan adds 25% of that plan’s token limits (5-hour and monthly) to your own, for that friend’s first month: a friend on Studio adds a quarter of Studio, a friend on Starter a quarter of Starter. It stacks: four friends on the same plan in the same month are a whole plan’s worth of usage without paying, and up to eight count at a time.
Yes. Go to Settings and open the danger zone. Deletion removes your account and its data. Active Stripe subscriptions must be canceled before deletion.
Open Studio, pair the plugin, and tell RoGenie what to build. Then bring what you make to the RoGenie Discord, where creators share builds and trade ideas, and an AI assistant answers questions about RoGenie.